Saturday, August 11, 2012

Titan Feature: Elements

Welcome to our first Titan Feature!

ELEMENTS


In these posts I will be discussing various features of TitanoMachia's unique style & gameplay mechanics; in this first edition we will be discussing how elements will play a vital role in combat, as well as hero design.



Elements cast an important role in TitanoMachia in that every single Titan embodies a unique element. As seen before, Helios is the incarnation of fire, such as it is with Tethys, the Sea Titan, or Ophion, Titan of Earth. One must learn to skillfully harness and manipulate their element in order to be victorious in the Pit of Tartaros. For example, Ophion is able to birth earth elementals from rock to act as his minions, whether to fight on his behalf or to be reabsorbed into his earthen skin as a defense mechanism- however you choose to wield the force of Earth is up to you.



Let's see other ways that the Titans are able to beckon the Elements (subject to change):



Casting Call of Earth upon a rock pillar, Ophion is able to animate the stone to do his bidding:





Ophion is even capable to call forth an army of earthen guardians, which he may absorb into his marl crust, growing in size and further fortifying his defenses:




Tethys is able to summon the tides; casting Call of Water, he commands the sea to wake and surge all around him:




With the waters at his command, Tethys can then launch an awesome watery torrent at his foes, blasting them with the fierceness of the tides.




Keravnos, Sovereign of the Storm, is able to ride the winds, brandishing the madness of the tempest:




Ascending the skies, Keravnos can rain horrible bolts of lightning on his foes, tearing apart the battlefield:




And lastly, as noted in our first ever Titan Reveal, Helios is able to pour molten death upon his adversaries:




That's all for our premiere Titan Feature, please look back regularly for many more announcements to come. And- as before- please be sure to subscribe to our blog!

If you have any questions, please refer to the TitanoMachia FAQ posted in the archive.

And, once again, if you enjoy this blog: please remember to follow us on Facebook, where you'll find our exclusive sneak preview trailer and lots of extra images from the game.

Logging off--Rhadamanthys


Saturday, August 4, 2012

Titan Reveal: Helios, The Herald of Flame


I am very proud to announce our very first Titan Reveal:

HELIOS, The HERALD of FLAME


Helios is known as the Herald of Flame (or "the Firebringer"), because he is able to harness the element of fire to pour down wrath on his adversaries. Rousing the fury of the inferno, Helios is capable of devastating landscapes- leaving them utterly torn asunder in his wake.



Let's begin the preview with a look at his current loadout (subject to change):


Call of Fire (Q) draws from the burning flames around Helios to scorch the earth in an area of his choosing, severely burning enemies trapped in the chaos of the flames:




Molten Rain (W) calls the flames forth to lash out at Helios' opponent, torching the victim to ash:




Smelt (E) beckons the fire to Helios, imbuing his hammer Vulcanus with the flame's rage causing Helios' next attack to explode on his victim dealing aoe damage:




Wildfire (R) beseeches the inferno to deliver Helios blazing toward his prey, quickly transporting him along his scorched path:




Volcano (T) summons a massive volcano from the earth to incinerate Helios' enemies, igniting the battlefield causing tremendous aoe damage:




That's it for Helios and for TitanoMachia's first Titan Reveal, check back often for many more exciting announcements and also please be sure to subscribe to this blog!

As well, in case you missed it, we have our FAQ posted in the archive with many great details concering TitanoMachia that you should know about.

And if you enjoy this blog, please remember to follow us on Facebook, where you'll find our exclusive sneak preview trailer and lots of extra images from the game.

Thank you for coming--Rhadamanthys


Tuesday, July 24, 2012

TitanoMachia FAQ



Q: What is TitanoMachia?

A: TitanoMachia is an upcoming action real-time strategy mod (or MOBA) for the video game StarCraft II: Wings of Liberty and its upcoming expansion, “Heart of the Swarm”. The game features two custom game modes: one where two teams battle for territorial dominance of the map by occupying and defending designated territories and another where multiple teams struggle to capture and defend strategic “nodal points” dispersed among the region.


Q: What is a “MOBA”?

A: MOBA stands for “Multiplayer Online Battle Arena”; it is a sub-genre of the RTS (Real Time Strategy) genre in which the player commands a single “hero” character to meet certain objects and obtain victory. MOBA’s traditionally consist of two teams of players fighting for dominance of a battlefield.


Q: How is TitanoMachia different than others of the MOBA genre?

A: TitanoMachia is different than others in the MOBA genre in that the heroes (or Titans) harness and control the powers of the elements. This mechanic creates a fresh and original style of gameplay that is completely unlike any MOBA to date. In addition to that, the victory-objectives are different than your typical linear “attack and defend” method of play—battle in the Tartaros Arena is totally non-linear, requiring keen strategy and adaptability in order to achieve victory. As well, TitanoMachia does away with the traditional “item’s-based” system and introduces a completely original augmentation-system to alter your Titan’s statistics (and more!)—details on this system will be unveiled at a later date.


Q: Why should I play TitanoMachia?

A: If you enjoy intense, strategic team-based PvP combat that evolves across the course of a battle—constantly demanding more of you and your skills—then TitanoMachia is the perfect game for you.


Q: What is the lore of TitanoMachia?

A: TitanoMachia is very loosely based on the aftermath of the ten-year Titanomachy (War of the Titans) in which the twelve Olympians (championed by Zeus, chieftain of the gods) cast the twelve Titans (led by Cronus, king of the titans) into Tartaros (a desolate land beneath that of hell itself, described to be as far from earth as the earth is from the heavens- a place of eternal damnation and strife) as punishment for their crimes against the heavens. In Tartaros, the Titans clash for the chance to transcend the pit of death and exact revenge upon their malicious captors.


Q: When will TitanoMachia be released?

A: TitanoMachia is currently in the “Pre-Alpha” stage of development and a release date is yet TBA; although Alpha-testing is slated to begin in Q4 2012.